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Gradually, I’m starting to realize, in a world where chaos tends to overwhelm all too easily, getting lost in someone else’s story is an essential reprieve. Whereas I might have found that in blogging or writing, I now find it in getting lost in a game made by someone whose skill set is really storytelling and presentation, not high-end coding. (View Highlight)

That was the part I was missing with my rigid stance against modern games—the fact that the result doesn’t have to feel hollow and soul-crushing like the MMORPG at the center of Mythic Quest. (View Highlight)

I think as one gets older, they fade in and out of things that they really loved at earlier times in their life. (View Highlight)