![rw-book-cover](https://lede-admin.aftermath.site/wp-content/uploads/sites/55/2024/01/cropped-favicon3.png) ## Metadata - Author: [[riley-macleod|Riley Macleod]] - Full Title:: Parrying Is the Worst Thing in Video Games - Category:: #🗞️Articles - URL:: https://aftermath.site/parrying-bad - Read date:: [[2025-05-31]] ## Highlights > Parrying is inherently a first-person activity; if you are seeing it in third-person it means you’re not part of the parrying situation, and as such have no need to know when someone should parry. Mind your own business! ([View Highlight](https://read.readwise.io/read/01jwjfc3nd2w66ty5j8cxb6qbg)) > turning the whole thing into some kind of cruel rhythm game, because there is no way to recreate actual parrying. ([View Highlight](https://read.readwise.io/read/01jwjfcmmseqre3c60wca7nw1b))